Kognitive Psychologie, Wahrnehmung und Methodenlehre


Dr. David Weibel

+41 31 631 54 34
A 370
University of Bern
Department of Psychology
Fabrikstrasse 8
CH-3012 Bern
Meetings by appointment only.

My main interests are human experiences and behavior in mediated environments. I’m focusing on topics such as the illusion of being in a virtual reality (presence), flow experiences, online games, the influence of individual factors on presence, as well as identification with and embodiment in avatars.


Mitgesuchssteller SNF Projekt 100013_140401 Analog/Digital – Die emotionale Wirkung von Filmaufnahmeverfahren auf das Kinopublikum (01.05. 2012 – 31.11. 2014). Interdisziplinäres Projekt mit der Zürcher Hochschule der Künste (Prof. C. Iseli) und der Universität Zürich (Prof. B. Flückiger).


Articles in Peer-Reviewed Journals:

Weibel, D., & Wissmath, B. (in press). Friendship acceptance on Facebook: Men prefer cold calls from attractive women while women favor unattractive friends. International Journal of Web Based Communities.

Weibel, D., Martarelli, C. S., Häberli, D., & Mast, F. W. (2017). The Fantasy Questionnaire: A Measure to Assess Creative and Imaginative Fantasy. Journal of Personality Assessment. Jun 14: 1-13. 10.1080/00223891.2017.1331913

Weibel, D., Schmutz, J., Pahud, O., & Wissmath, B. (2015). Measuring spatial presence: validating the pictorial presence SAM. Presence: Teleoperators and Virtual Environments, 24(1), 44-61

Weibel, D., Stricker, D., Wissmath, B. (2012). The use of a virtual learning centre in the context of a university lecture: factors influencing satisfaction and performance. Interactive Learning Environments, 20(1), 77–87.

Weibel, D., Wissmath, B., & Stricker, D. (2012). Corrigendum to “The Influence of Neuroticism on Spatial Presence and Enjoyment in Films” [Personality and Individual Differences 51 (2011) 866–869]. Personality and Individual Differences, 52, 240.

Weibel, D., & Wissmath, B. (2011). Immersion in computer games – the role of spatial presence and flow. International Journal of Computer Games Technology. Article ID 282345, 1–14, doi:10.1155/2011/282345

Weibel, D., Wissmath, B., & Mast, F. W. (2011). The Role of Cognitive Appraisal in Media-Induced Presence and Emotions. Cognition and Emotion, 25(7), 1291–1298.

Weibel, D., Wissmath, B., & Mast, F. W. (2011). The influence of mental imagery on spatial presence and enjoyment assessed in different types of media. Cyberpsychology, Behavior, and Social Networking, 14(10), 607–612.

Weibel, D., Wissmath, B., & Stricker, D. (2011). The influence of neuroticism on spatial presence and enjoyment in films. Personality and Individual Differences, 51, 866–869.

Weibel, D., Wissmath, B., & Groner, R. (2010). Motives for creating a private website and personality of personal homepage owners in terms of extraversion and heuristic orientation. Cyberpsychology: Journal of Psychosocial Research on Cyberspace, 4(1), article 1.

Weibel, D., Wissmath, B. & Mast, F. W. (2010). Immersion in mediated environments – the role of personality traits. Cyberpsychology, Behavior, and Social Networking, 13(3), 251–256.

Weibel, D., Stricker, D., Wissmath, & Mast, F. (2010). How socially relevant visual characteristics of avatars influence impression formation. Journal of Media Psychology, 22(1), 36–42.

Weibel, D., Wissmath, B., & Groner, R. (2008). How gender and age affect newscasters´ credibility. Journal of Broadcasting and Electronic Media, 52(3), 466–484.

Weibel, D., Wissmath, B., Habegger, S. Steiner, Y., & Groner, R. (2008). Playing online games against computer versus human controlled opponents: effects on presence, flow, and enjoyment. Computers in Human Behaviour, 24, 2274–2291.

Dössegger, A., Weibel, D , Frei. K., Wissmath, B., & Hense, J. (2017). Entwicklung eines Wirkmodells für die Evaluation des Programms Jugend und Sport. Zeitschrift für Evaluation, 16(1), 97-120.

Keune, H., Weibel, D. & Wissmath, B. (2014). Ermittlung der Kosten für Forschung und Lehre am Universitätsspital Zürich. Schweizerische Ärztezeitung, 21, 839-824.

Loertscher, M. L., Weibel, D., Spiegel, S., Flueckiger, B., Mennel, P., Mast, F. W., & Iseli, C. (2016). As Film Goes Byte: The Change from Analog to Digital Film Perception. Psychology of Aesthetics, Creativity, and the Arts, 10(4), 458-471.

Stricker, D., Weibel, D., & Wissmath, B. (2011). Efficient learning using a virtual learning environment in an university class. Computers & Education, 56(2), 495–504.

Wissmath, B, Keune, H., Kraus, F., & Weibel, D. (2016). Kosten von Forschung und Lehre – Die Zürcher Methode etabliert sich als nationaler Standard. Schweizerische Ärztezeitung, 49,1737–1740.

Wissmath, B., Weibel, D., Schmutz, J., & Mast F. W. (2011). Being Present in More than One Place at a Time? Patterns of Mental Self-Localization. Consciousness and Cognition, 20, 1808–1815.

Wissmath, B., Stricker, D., Weibel, D., Siegenthaler, E., & Mast. F. W. (2010). The Illusion of Being Located in Dynamic Virtual Environments. Can Eye Movement Parameters Predict Spatial Presence? Journal of Eye Movement Research, 3(5):2, 1–8.

Wissmath, B., Weibel, D., & Reber, T. P. (2010). The impact of communication modality on perceived credibility of panel members. Electronic News, 4(1), 23-38.

Wissmath, B., Weibel, D., & Mast, F.W. (2010). Measuring presence with verbal vs. pictorial scales: A comparison between online and ex post ratings. Virtual Reality, 14, 43–53.

Wissmath, B., Weibel, D., & Groner, R. (2009). Dubbing or subtitling? Effects on spatial presence, transportation, flow, and Enjoyment. Journal of Media Psychology, 21(3), 114-125.